Black holes, animations and twines, menus and pad.
Reach the finish line » Devlog
Time to add content.
There's a new mechanic element, the black hole. It moves around (thank you Godot twine) amd freezes the player when it catches you. Animation is super easy but I'm happy I did my spritesheet animation work and used PixelOrama for that. The first idea was to glue player and BH together, but not this time.
There's also a menu with some content, like saving difficulty (turns out resources I saved do not work on this export).
Also: joypad inputs are now allowed.
Extra: I had some issues with the upload.
Files
index.zip Play in browser
47 days ago
Leave a comment
Log in with itch.io to leave a comment.