Black holes, animations and twines, menus and pad.


Time to add content.

There's a new mechanic element, the black hole. It moves around (thank you Godot twine) amd freezes the player when it catches you. Animation is super easy but I'm happy I did my spritesheet animation work and used PixelOrama for that. The first idea was to glue player and BH together, but not this time.

There's also a menu with some content, like saving difficulty (turns out resources I saved do not work on this export).
Also: joypad inputs are now allowed.

Extra: I had some issues with the upload.


Files

index.zip Play in browser
47 days ago

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